FiberBake · Hair Card Textures & Grooming

Antonio Solano in Modeling


FiberBake 1.1.1

A maintenance release, mainly for anyone who started on 1.0. Nothing new and nothing behaves differently.

Fixed

  • Update Node Groups now brings your project the whole way up to date. A .blend keeps its own copy of the effect list, so a project made with 1.0 still offered 1.0’s thirteen effects and could not reach Mirror or Reduce HairCards however current the add-on was. The list now travels with the node groups, and the update names the effects you gained. Layers you already built keep the effects they have, settings and all.
  • A confirmation warning reappeared after the action had run, in Blender’s Adjust Last Operation panel, where it read as a statement about what had just happened.
  • Some tooltips did not answer what the button does. Eleven of them, including Reimport Cards, Copy Effects From and Show / Hide Imported Cards.

Installing

Install the new over the old one. Your projects are unaffected, and the bundled files are unchanged from 1.1.0..zip

Coming from 1.0 or 1.1? Open a saved project and use About > Updates > Update Node Groups to bring it up to date.

Full changelog

FiberBake 1.1.0

New

  • Cylinder card shape. Wraps the card into a tube for braids, dreads and thick strands. Roundness flattens it towards the head, Open unrolls it back to a flat card without squeezing the texture.
  • Custom card shape. Draw the cross-section yourself. Each layer can keep its own curve or share one.
  • Mirror effect. Groom one side and the other follows, live. The mirrored cards lean and twist the opposite way, as a real reflection does.
  • Reduce HairCards. Thins a dense layer down to the cards that matter, keeping the shape of the hairstyle instead of leaving it moth-eaten.
  • Twist. Rotates each card along its own length, in every tilt mode.
  • Root Flatten. The card lies flat where it meets the head and takes its shape further down, for braids and dreads.
  • Random Width. Varies card thickness, so a layer stops reading as a row of identical strips.
  • Add Curve. Adds a straight hair curve at the length you set, in front of your character instead of at the world origin.
  • Layer colors. Tell layers apart in the viewport. Works in Solid.
  • ID view. See the cards wearing the baked ID pass, to spot repetition.
  • Update Node Groups. Brings a project saved with an older version up to date, keeping your settings and hand-drawn curves.

Improved

  • Bake your maps in stages: import with the color, add roughness, normal, alpha or the ID pass later.
  • Open a bake scene from inside the Groom workspace.
  • Copy From and Copy Effects ask which parts to bring over.
  • Width Profile and Custom Shape start from a shape instead of a flat line.
  • The base heads no longer ship with brows and lashes, so they are far lighter to add.
  • Wireframe shows only the cards, not the emitter underneath.
  • Convert to Mesh warns about layers it cannot include.
  • Clearer icons in the effect list, and every effect reads there exactly as it reads in the menu that adds it.

Fixed

  • Changing the bake work folder no longer loses the card textures.
  • Grooming names the files it would overwrite before you accept the folder.
  • Maps baked after the first import are picked up.
  • Groom on Character asks for a work folder when it needs one, instead of failing later with no way out.
  • Plus a number of smaller fixes to the panel, the effect list and the layer list.

More info

FiberBake 1.1.1

A maintenance release, mainly for anyone who started on 1.0. Nothing new and nothing behaves differently.

Fixed

  • Update Node Groups now brings your project the whole way up to date. A .blend keeps its own copy of the effect list, so a project made with 1.0 still offered 1.0’s thirteen effects and could not reach Mirror or Reduce HairCards however current the add-on was. The list now travels with the node groups, and the update names the effects you gained. Layers you already built keep the effects they have, settings and all.
  • A confirmation warning reappeared after the action had run, in Blender’s Adjust Last Operation panel, where it read as a statement about what had just happened.
  • Some tooltips did not answer what the button does. Eleven of them, including Reimport Cards, Copy Effects From and Show / Hide Imported Cards.

Installing

Install the new over the old one. Your projects are unaffected, and the bundled files are unchanged from 1.1.0..zip

Coming from 1.0 or 1.1? Open a saved project and use About > Updates > Update Node Groups to bring it up to date.

Full changelog

FiberBake 1.1.0

New

  • Cylinder card shape. Wraps the card into a tube for braids, dreads and thick strands. Roundness flattens it towards the head, Open unrolls it back to a flat card without squeezing the texture.
  • Custom card shape. Draw the cross-section yourself. Each layer can keep its own curve or share one.
  • Mirror effect. Groom one side and the other follows, live. The mirrored cards lean and twist the opposite way, as a real reflection does.
  • Reduce HairCards. Thins a dense layer down to the cards that matter, keeping the shape of the hairstyle instead of leaving it moth-eaten.
  • Twist. Rotates each card along its own length, in every tilt mode.
  • Root Flatten. The card lies flat where it meets the head and takes its shape further down, for braids and dreads.
  • Random Width. Varies card thickness, so a layer stops reading as a row of identical strips.
  • Add Curve. Adds a straight hair curve at the length you set, in front of your character instead of at the world origin.
  • Layer colors. Tell layers apart in the viewport. Works in Solid.
  • ID view. See the cards wearing the baked ID pass, to spot repetition.
  • Update Node Groups. Brings a project saved with an older version up to date, keeping your settings and hand-drawn curves.

Improved

  • Bake your maps in stages: import with the color, add roughness, normal, alpha or the ID pass later.
  • Open a bake scene from inside the Groom workspace.
  • Copy From and Copy Effects ask which parts to bring over.
  • Width Profile and Custom Shape start from a shape instead of a flat line.
  • The base heads no longer ship with brows and lashes, so they are far lighter to add.
  • Wireframe shows only the cards, not the emitter underneath.
  • Convert to Mesh warns about layers it cannot include.
  • Clearer icons in the effect list, and every effect reads there exactly as it reads in the menu that adds it.

Fixed

  • Changing the bake work folder no longer loses the card textures.
  • Grooming names the files it would overwrite before you accept the folder.
  • Maps baked after the first import are picked up.
  • Groom on Character asks for a work folder when it needs one, instead of failing later with no way out.
  • Plus a number of smaller fixes to the panel, the effect list and the layer list.

More info

  • Single-artist license for personal and commercial work. One artist, unlimited projects, unlimited resolution, every bake pass.

    $39.99
  • Team license covering up to 5 artists for commercial studio use. Everything in the Individual license, for your whole team. Need more seats? Get in touch.

    $149.99
$39.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 20+
Published 3 months ago
Blender Version 5.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL