Floor Generator 3.0

NodeCrafted in Geometry Node Groups


Fixed for Blender 5.2

  • UV maps naming changed.
  • UVMap_FULL added.
  • Hexagon pattern MultiTexture UV map size fixed.
  • Hexagon pattern UV map random rotation added.

BLENDER 4.2 +

  • "Standard (specified sizes)" pattern added

BLENDER 4.1 +

  • Herringbone pattern got updated Offset X and Offset Y logic for more convenient experience.

BLENDER 4.1 +

  • NEW FEATURE: it is now possible to use Floor Generator on the objects which are not only horizontal surfaces. You can add Floor Generator to any shape object and it will generate boards on every flat surface of the object.

BLENDER 4.1 +

  • important bugs fixed
BLENDER 4.1 +

  • Fixed UV Mapping for Sides and Bevel of the boards.

BLENDER 4.1 +

  • FloorGenerator Standard with size variation is stable.
  • Checkboxes Extrude and Bevel are removed. To disable extrude or bevel - set its value to 0.
  • Cap Bottom checkbox is added. It closes the bottom of each board (useful in cases when other side is visible, e.g. - fence, wall divider).
  • Bevel H value doesn't increase height of the board.

BLENDER 4.0 +

  • Boards random size variation added (for Standard pattern type).

BLENDER 3.5 - 4.0

Fixed for Blender 5.2

BLENDER 4.2 +

  • UV maps naming changed.
  • UVMap_FULL added.
  • Hexagon pattern MultiTexture UV map size fixed.
  • Hexagon pattern UV map random rotation added.

BLENDER 4.2 +

"Standard (specified sizes)" pattern added

BLENDER 4.1 +

  • Herringbone pattern got updated Offset X and Offset Y logic for more convenient experience.

BLENDER 4.1 +

  • NEW FEATURE: it is now possible to use Floor Generator on the objects which are not only horizontal surfaces. You can add Floor Generator to any shape object and it will generate boards on every flat surface of the object.

BLENDER 4.1 +

  • important bugs fixed
BLENDER 4.1 +

  • Fixed UV Mapping for Sides and Bevel of the boards.

BLENDER 4.1 +

  • FloorGenerator Standard with size variation is stable.
  • Checkboxes Extrude and Bevel are removed. To disable extrude or bevel - set its value to 0.
  • Cap Bottom checkbox is added. It closes the bottom of each board (useful in cases when other side is visible, e.g. - fence, wall divider).
  • Bevel H value doesn't increase height of the board.

BLENDER 4.0 +

  • Boards random size variation added (for Standard pattern type).

BLENDER 3.5 - 4.0


No versions found for this variant.
No versions found for this variant.
No versions found for this variant.
No versions found for this variant.
No versions found for this variant.
No versions found for this variant.
No versions found for this variant.
  • Standard | Herringbone | Chevron | Hexagon | Basket Weave | [Material Library]

    $38
  • Standard | Standard2(specified boards) | Herringbone | Chevron | Hexagon | Basket Weave | [Material Library]

    $89
  • Standard floor pattern + 3 Materials

    $24
  • Herringbone floor pattern + 3 Materials

    $18
  • Chevron floor pattern + 3 Materials

    $18
  • Hexagon floor pattern + 3 Materials

    $18
  • Basket Weave floor pattern + 3 Materials

    $18
  • Standard2(specified boards) floor pattern. Allows to input up to 5 specific width and length sizes. This pattern is only included in studio license.

    $24
  • [It is NOT INCLUDED in Full Version] UE5.6 Materials for Floor Generator imported mesh. Work with MultiTexture, Seamless and Mosaic UVs.

    $24
$38

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 100% of product price

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Details
Sales 600+
Rating
22 ratings
Dev Fund Contributor
Published about 3 years ago
Blender Version 3.5 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free