Foliagelab - Complete Suite

Michael G. Art in Asset Management


Three tools. One pipeline. Everything you need to build production-ready foliage from scratch, meshes, textures and composition, all inside Blender. Stop fighting your software and start building the foliage you actually imagined.

Atlas - Folder in. Atlas out. Point your source folder at your PBR textures. Atlas scans it, detects your assets automatically, and places them in scene, ready to arrange and bake into a clean atlas. What used to take hours now takes a single click.

Cutter - Pick your opacity map. Pick your mode. Cutter generates the right mesh for every stage of your pipeline. No retopology, no manual cleanup, just clean, game-ready geometry in seconds.

Cluster - Foliage that grows from where you point. Point your source collection at your foliage meshes. Place anchor points where growth should start. Cluster handles the rest. Full LOD chains, procedural variation, manual control, everything a production pipeline demands.

Built for artists who care about the details. Priced for those who can't afford to waste time.

Requirements:

  • Blender 4.2+ / These tools are not compatible with Blender 5.0+


$60

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Details
Blender Extension Compatible Yes
Published 5 months ago
Blender Version 4.2 - 4.5
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL