Mitchell Kennedy
11 months ago
Thank you for taking the time to leave a great rating! :)
This item has an average rating of 4 from 6 ratings by the community.
Purchase this item to leave a review!
Fantastic add on, easy to use and fixes foot sliding.
Great creator who is very responsive and happy to help with trouble shooting. Would give 10 stars if I could!
Mitchell Kennedy
11 months ago
Thank you for taking the time to leave a great rating! :)
Super useful, great price, all you can ask for
Mitchell Kennedy
over 1 year ago
Thank you so much!, I'm glad that Foot Lock helped you!
Small addon, big help.
The biggest plus of this addon is non-destructive...
Mitchell Kennedy
almost 2 years ago
Thanks for taking the time to leave a rating! :)
Very, very, very useful in cleaning up mocap feet sliding and squishy foam ground effects.
Mitchell Kennedy
over 2 years ago
Thanks for rating Foot Lock! It's much appreciated. I'm glad you found the Addon useful 🙂
Make sure to read the details, it doesn't work on Blender 5 or higher. I contacted the creator but received no reply.
Mitchell Kennedy
4 months ago
Hi Denaro,
Apologies for not replying to your email. After reading your follow-up message, where it appeared you had found the answer to your question, I mistakenly assumed a further response wasn't necessary.
I'm sorry for the misunderstanding, and I appreciate you taking the time to provide your feedback.
The issue is still not resolved. The foot jitter keeps happening.
Mitchell Kennedy
11 months ago
Thanks for sharing your experience.
From our email exchange, Foot Lock was able to correctly lock the feet once the Connected option was disabled on the foot and toe bones. The remaining ankle movement wasn’t caused by the addon, but was related to rig weighting and how FBX export can reintroduce bone relations.
Foot Lock is designed specifically for mocap cleanup inside Blender, and when the bones are configured as shown in the documentation, it provides stable and reliable results. Many users successfully use it to eliminate foot sliding and jitter in Blender animations.
I appreciate you giving it a try, and I’ll continue improving the documentation to help with cases like this.
armature motion capture 3d rigging blender foot skate performance capture foot lock mocap lock foot slide foot fix animation foot