This is a futuristic-style wood exhibition booth made completely in Blender. It has a modern look with clean design and smooth lighting — perfect for interior or exhibition scenes. The booth is placed inside a hall setup, ready to render right away.
Lighting is already done inside Blender, and I’ve added multiple camera angles for still renders.
All textures are shader-based and PBR, so you’ll get realistic reflections and materials out of the box.
The model is around 200k polys and vertices, runs smoothly, and everything is organized for easy editing.
You’ll get only the Blender file, made specially for Blender users.
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Futuristic wooden booth design
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Lighting setup inside Blender
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Multiple camera views for renders
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Shader-based PBR textures
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Ready-to-render scene in a hall
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Around 200k polys/verts
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Clean and organized project file
Perfect for: exhibition visuals, interior design shots, 3D presentations, or tech-style environments.
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