Game Ready City Environment

Samuel Abyan in Urban


A complete, stylized, low poly and game ready 3D city spanning 568 × 579 metres.

The model includes an editable Blender scene and ready-to-import exports for driving scenes, real-time environments, and architectural visualization. Separate collision meshes follow the road surface and preserve vehicle access through petrol station forecourts and parking garages.

Previews include simple renders, screenshots from blender, as well as topology and collision previews.

Features

- Downtown towers and commercial blocks

- Multiple house styles, including classical, modern, cottage, and villa designs

- Shops, bakeries, pharmacies, florists, and bookshops

- Multi-level parking garage with entrance and ramps

- Petrol station with canopy and fuel pumps

- Roads, intersections, roundabout, lane markings, and pedestrian crossings

- Traffic lights, streetlights, bus stops, hydrants, and signs

- Separate collision geometry for the city and individual assets

Visual vertices: 648,390 | Visual polygon faces: 661,105 | Collision vertices: 25,300 | Collision polygon faces: 24,227

Models and collisions were tested in Unity and Godot.


$29

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Details
Published 1 day ago
Blender Version 5.0 - 5.3
Render Engine Used Blender-Internal
License Creative Commons