This is a 3D mesh of a generic dog created in Blender. The poly count is kept to the minimal. The mesh has clean topology and 100% all-quads for efficient deformation during rigging and animation. The UVs are unwrapped for the convenience of texturing and implementation of various other maps. It is ready to used for 3D sculpting, texturing, rigging, animation, simulation, dynamics and video game application as well.
Generic Dog Base Mesh
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generic canine dog clean-topology blender uv-unwrapped Clean_UVs lowpoly Basemesh animal