GeoInspector is a professional mesh topology analysis add-on for Blender 4.x. It is designed specifically for 3D artists creating game-ready assets, providing real-time visualization and automated cleanup tools for common geometric issues.
KEY FEATURES
1. Comprehensive Geometry Detection
The add-on scans your mesh for several critical topology issues:
- N-gons: Faces with more than 4 vertices.
- Triangles: Exactly 3-sided faces.
- Non-Manifold Geometry: Edges shared by more than two faces or edges with inconsistent winding.
- Loose Geometry: Vertices not connected to any edges and edges not connected to any faces.
- Flipped Normals: Faces pointing inward, causing lighting and rendering errors.
- Near-Degenerate Triangles: Extremely thin triangles with area below a user-defined threshold.
- Non-Planar Faces: Faces whose vertices do not lie on a single flat plane.
- Degenerate Polygons: Zero-area faces or faces with duplicate vertices.
2. Real-time Visual Overlays
GeoInspector provides a high-performance GPU-accelerated overlay system:
- Color-Coded Highlights: Each issue type is assigned a unique, customizable color in the 3D viewport.
- Visibility Toggles: Easily hide or show specific issue types via the N-panel.
- Overlay Opacity: Adjust the transparency of highlights.
3. Integrated Cleanup Tools (Quick Fixes)
- Fix Flipped Normals: Automatically recalculates face orientations.
- Delete Loose Geometry: Instantly purges disconnected verts and edges.
- Triangulate/Flatten Non-Planar: Split non-planar faces or project them onto a flat plane.
- Fix Degenerate: Removes zero-area polygons and merges duplicate vertices.