GeoTable Procedural V1.0
🧩 GeoTable Procedural V1.0
| Parameter | Type | Description |
|---|---|---|
Roundness |
Float (m) | Controls the smoothness of table corners or edges. |
Scale X, Y, Z
|
Float | Adjusts the table's overall proportions along each axis. |
Legs Radius |
Float (m) | Defines the thickness of the table legs. |
Table Height |
Float (m) | Controls the vertical height of the table. |
Gamma |
Float | Defines visual contrast or curvature—used internally for key node behaviors. |
Table Materials |
Dropdown | Allows selecting predefined materials for the tabletop. |
Legs Types |
Dropdown | Switch between different leg designs (e.g. Legs_01, Legs_02, etc.). |
Legs Materials |
Dropdown | Assigns a material to the legs independently of the top. |

⚠️ Important – About the Gamma Attribute
The GeoTable modifier expects a custom attribute named Gamma to function properly.
-
If you're using a custom mesh input (e.g., a manually created cube), make sure to add the
Gammaattribute. -
This attribute is essential for ensuring correct shading, styling, or structural logic defined in the node setup.
