Ghosts

iwHiteRabbiT in Rigging


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This item has an average rating of 4 from 3 ratings by the community.

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  • Cecilence
    almost 3 years ago

    This addon is a gem! As a pro diving into animation, finding the right tools has been a learning curve. But this addon is pretty spot-on for onionskinning. It's helped me tighten up my animations and keeps things simple, which is a win for sure. Solid stuff!

  • ogonek
    almost 4 years ago

    A godsend. Clever design, unintrusive, filling a huge gap in blender.

    Performance seems good. I think I figured everything out by now, but the tooltips need some love I think :)

    One minor issue: I do a lot of animations with planar 2d objects and there is either a lot of Z-fighting or the ghost becomes invisible from a frontal view. For now my workaround is to add a temporary solidify modifier to the shape and disable 'prewrite z'
    But I would really welcome a mode for non manifold meshes that would just give me the bordering edges.

    And optionally adding a marker for custom ghosts would be a nice to have feature, too.
    thanks :)

    • iwHiteRabbiT

      almost 4 years ago

      Thanks a lot for your nice feedback Helge :D, really appreciated!

      If you notice some performance issue in the future, think of maybe using low poly versions (that's why you can force the ghost visibility of a hidden object).
      I can explain deeper on the Discord if you want ;).

      I didn't try planar meshes, perhaps putting 0 into the pow value would help the visibility.
      Ideal would be some kind of edge shader, but I'm not sure we can access to the Stencil Buffer of the viewport, I'll give it a try!

      I'd be glad if you could explain a bit more about your marker feature (pm, Discord).

  • garfield5mm
    11 months ago

    There have been no updates; version 4.4 will contain errors.

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Details
Sales 100+
Rating
3 ratings
Dev Fund Contributor
Published almost 4 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License GPL