A complete eyewear display collection combining six stand designs with a diverse set of generic optical frames. The stands are populated with multiple glasses styles: round, square, aviator and modern silhouettes; arranged to evoke the natural rhythm of a real optical store display. The brand-neutral frames and unified visual language make the collection ready for retail scenes, showroom layouts, mockups, and visual storytelling.
Key Features
- 6 eyewear stand designs with integrated glasses setups
- Variety of generic frame styles: round, square, aviator, modern forms
- Realistic optical-store display composition
- Brand-neutral frames with no logos or trademarks
- Cohesive visual style across stands and eyewear
- Clean, production-ready topology and real-world scale
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.4
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 12
- Polygons: 218,196 (Subdivision OFF) / 4,496,928 (Subdivision ON)
- Vertices: 220,796 (Subdivision OFF) / 4,499,528 (Subdivision ON)
- Largest object (Glasses on Stand 01): 72,730 polygons / 73,490 vertices (Subdivision OFF)
- Units: Centimeters (H: 145, W: 58, L: 294)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
-
Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors