A square-based eyewear display holder populated with a diverse set of generic optical frames. The four-sided layout combines hooks and slot placement to create a dense, structured presentation that mirrors real optical-store displays. Different frame shapes and proportions add visual rhythm while maintaining a unified, brand-neutral character, making the setup suitable for retail scenes, showroom layouts, and eyewear mockups.
Key Features
- Square eyewear holder with four-sided display layout
- Assorted generic optical frame designs in multiple shapes
- Hooks and slot system for realistic frame placement
- Optical store–style composition with balanced density
- Brand-neutral glasses without logos or trademarks
- Clean, production-ready topology and real-world scale
- High-quality 4K PBR textures (Diffuse, Roughness, Normal)
- Ready to render out-of-the-box with included lights and cameras
- Native Blender setup – no third-party plug-ins required
Technical Details
- Original Software: Blender v3.4
- Tested in: Blender 5.0 (Fully compatible)
- Objects Included: 2
- Polygons: 72,730 (Subdivision OFF) / 1,729,312 (Subdivision ON)
- Vertices: 73,490 (Subdivision OFF) / 1,730,072 (Subdivision ON)
- Units: Centimeters (H: 95, W: 48, L: 48)
- Renderer: Blender Cycles
- Plug-ins: None required
Textures & Materials
- Standard PBR workflow
- 4K textures (4096×4096 px): Diffuse, Roughness, Normal
- All textures created from original photographs or drawings
-
Ready to render out-of-the-box – lighting and cameras used for previews are included
Mesh & File Structure
-
Handcrafted mesh with clean topology
- Export formats (non-native) provided as base mesh (not smoothed) for flexible subdivision control
Additional Notes
- All preview renders created in Blender Cycles without compositing editors