Goldfinch - Blender Rigged Animated

Continuum3D in Animals


Goldfinch - BLENDER
BLENDER 5.0
FBX
GLTF
OBJ


All Quad Geometry 
 
All models come with several pre-animated scenes to get you started. 
 
The wings are animated using the 3 bones within each. The wings are folded using one of several morph targets. 
 
You can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets. 
 
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I have provided several scene files to get you started:
Zero
Land-Take off
Fly loop
Zero
 
The main controlling object is the "ROOT" bone 
 
I have provided several scene files to get you started: 
Take-Off and Land 
Fly loop 
 
The feet and legs are controlled by "LT-FootControl" and "RT-FootControl" respectively. 

There are 2 'neck' bones, a 'head' bone and a 'lower beak' bone. 
 
There are 15 Morph targets (Shape Keys). 
 
The 'Mouth' phonemes are controlled by 8 Morph targets (Shape Keys): 
 
But the mouth can be opened and closed with a bone as well. 
 
The wings are controlled by 3 bones each 
and have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing 
 
The Tail spread is controlled via Morph target  (Shape Key)"TailOpened", the Tail bone controls position and rotation. 
 
The toes are controlled by 12 bones on each foot. 
  
But if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out. 
 
Don't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets (Shape Keys). 
 
Morphs: AI, CDGJKNSTYZ, E, F, LT, MBP, O, U, WQ, EyebrowsDNw, EyebrowsUP, EyelidsClosed, WingsFolded, WingTipsSpread01, WingTipsSpread02, TailSpread
 
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BLENDER: 
13478 Verticie 
8757 Polygons 

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Youtube Samples:

GF_FlyLoop: https://youtu.be/SG4LwdVuL9A
GF_TT_COLOR: https://youtu.be/pUCzOCwqzvY
GF_TT_WIRE: https://youtu.be/WdiJIxZ-fws
GF-LandTakeOff: https://youtu.be/_xcVH0fbQV4


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Details
Published 7 months ago
Blender Version 4.5 - 5.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free