Grand Gallery

Brykmann in Furnishings


Detailed model of a classical gallery / hall. Suitable for high resolution close-ups. Real world scale. Cameras are placed at eye level (~1.65m / 5'5''), scale figurines are 1.80m / 5'11'' in height.

The model is fully textured with Hdri system. Hdri and cameras are included in the file. All objects have names and are organized with layers according to type of object. The model is composed of different objects: arch, door frame, luster, lamps, glass, etc. The model uses PBR materials, and procedural materials (silver, crystal) for the big chandelier.

Textures include diffuse, roughness, ambient occlusion, displacement maps, in PNG format and JPEG format.

The scene is prepared for Cycles. For the image gallery renders Denoise was turned OFF. No plug-in was used.

360º view: https://www.artstation.com/artwork/y45yK8



$179

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Details
Published over 1 year ago
Blender Version 4.2
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Manifold-Mesh, Textured
License Royalty Free