The Soviet RG-42 (Hand Grenade pattern of 1942 year) was a fragmentation grenade designed by S.G. Korshunov.
Bring raw Cold War realism into your project with The Soviet RG-42 — a highly detailed recreation of one of the most iconic Soviet fragmentation grenades ever produced.
Used extensively during World War II and throughout the Cold War, the RG-42 became a symbol of rugged Soviet military engineering. This 3D model faithfully captures its simple, brutal, and utilitarian design, making it perfect for historical shooters, war cinematics, post-Soviet environments, and realistic military scenes.
From the stamped metal body to the subtle wear and aging, every detail has been crafted to tell a story of battle-hardened equipment used on countless frontlines.
🔥 Features
High-quality historically inspired modeling
Game-ready topology
Realistic PBR materials
Authentic wear, scratches, and aging
Optimized for real-time engines
Compatible with Blender, Unreal Engine, Unity
🎮 Perfect For
World War II & Cold War Games
Military Simulations
War Cinematics
Historical Visualizations
VR & AR Experiences
🚀 Why This Model?
The RG-42 is more than just a grenade — it’s a piece of history.
This asset brings authentic military atmosphere and historical credibility to any scene, making your project feel grounded, gritty, and immersive.
If you want your environments to look realistic, intense, and historically accurate, The Soviet RG-42 is the perfect addition to your asset library.
LowPoly model(Game Ready)
Created in Blender. Baked and painted in Substance painter.
Render Iray. Mesh rendered Cycles.
This model can be used for: game development, education, product presentation, personal projects and commercial projects.
The archive contains a separate texture folders for Unreal Engine and Unity.
File .blend contains lowpoly, highpoly and joint lowpoly model versions.
Verts: 1978
Faces: 2065
Textures (1024x1024):
Base_Color.png
Height.png
Metallic.png
Normal.png
Normal_OpenGL.png
Roughness.png
Export:
.blend
.stl
.obj
.fbx
For any questions about this product/custom work, contact me. I'll be glad to help.