In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Padding on 4k texture - 8 px.
Rig simple, can there is a bone for a bowstring, you can pull it.
Harp_Bow_1 - 12397 Tris (Have 6 version with different equipment options)
Harp_Arrow(4 version) - 685 Tris
Quiver have 20 variations. 12 arrows, 6 arrows, 3 arrows, 1 arrows, empty and variations equipment
Harp_Quiver_1(Full arrows, Full equipment) - 6211 Tris
Harp_Quiver_20(Empty) - 1657 Tris
Textures: Color, Roughness, Normal, Metal, Emissive, Mask
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready