Heavy Duty Shelf 2 - Variant 1 of 14 - Metal Black is a highly detailed 3D model, based on the original dimensions (scale 1:1, unit: cm).
The shelf is made of black metal and features 15 large shelves.
The geometry is cleanly modeled, subdivision-ready, and includes non-overlapping UVs – ideal for realistic visualizations, real-time applications, and product presentations.
Features
Polygon Count / Vertices / Tris
- 116.392 Faces / 114.072 Verts / 232.784 Tris
Topology
- High Poly, Subdivision-Ready
Textures Included? (Yes)
- Diffuse, Normal, Roughness, Metalness = 12 files (Render Engine)
- BaseColor, Normal, ORM = 72 files / LOD: 4K – 32x32 (Unreal Engine 5.6)
- AO, Albedo, Mask, Normal, Metallic, Specular = 144 files / LOD: 4K – 32x32 (Unity 6.0 - Built-In, URP, HDRP)
UV Unwrapped?
- UV unwrapped (non-overlapping)
Rigged / Animated?
- No
Scale / Size
- W/D/H (Overall): 232 x 146 x 180 cm
Realism Level
- Realistic
Formats
In which formats is the model delivered?
.fbx
.obj
.blend
Unity 6 - Built-In, URP, HDRP
Unreal Engine 5.6
Originally created with?
- Blender
Textures / Materials
Resolution
- 1920x1080 – Promo Video
- 4K (FBX / OBJ / Blender)
- 4K, 2K, 1K, 512x512, 256x256, 128x128, 64x64, 32x32 (Unreal Engine 5.6, Unity 6.0 - Built-In, URP, HDRP)
Shader / Material Type
- Unreal: 24 Materials + 24 Material Instances (with adjustable maps in Unreal).
- Unity: 72 Materials
Usage / Target Audience
- Architectural visualization (Archviz)
- Real-time applications (Games, VR/AR)
- Product visualization / Advertising
- Rendering for catalogs / Interior design
- 3D animation / Motion graphics
Scaling in real-world units?
- Scale in real units (centimeters)
LODs (Level of Detail)
- Unity, Unreal = Yes!
- 8 Levels (LOD 0 – 7)
- 4K – 32 x 32
- 232.784 tris (original) – 18.622 tris (LOD 7) = Unity 6 - Built-In, URP, HDRP
- 232.784 tris (original) – 11.640 tris (LOD 7) = Unreal Engine 5.6