Superhero Character (Textures Baked & Rigged)

Ryan King Art in Humans


Superhero character created with Blender, with textures baked & rigged for animation.

Rigging:
The model is rigged with bones and IK rigging on the arms and legs. You can select the arm and leg controller bones and move them, to pose the limbs.

Materials:
The entire model uses one single material. The model is UV unwrapped and the material is using color, roughness, and normal maps, in 4K resolution as PNG images.

Render Engine:
The product renders are rendered in Cycles, but the model also looks great in Eevee.

Contents:
● Superhero Blender File
● Three Image Textures
● 8 Final Renders



$8

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Details
Dev Fund Contributor
Published 6 months ago
Blender Version 5.1
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Manifold-Mesh, Rigged, Normal-Mapped, Textured
License Royalty Free