House Cats Collection

Quad Lab in Creatures


blender asset collection

House Cats Collection

A collection of 25 realistic posed house cat models for architectural visualization, environment art, residential interiors, gardens, streets, cafés, and cinematic environments.

Static Blender assets prepared for fast scene population
collection preview

Natural cat poses for believable environments

The collection includes multiple breeds, body types, coat patterns, and natural poses such as sitting, walking, sleeping, grooming, eating, and playful interactions.

House Cats Collection preview
collection details

What is included

Assets25 individually prepared cat models
GeometryApproximately 6K vertices per cat
Textures2K textures packed inside the Blender file
Asset BrowserIndividual Asset Browser-ready models
collection contents

Ready-to-use cats for scene population

  • 25 realistic posed house cat models
  • Multiple breeds, body types, coat colors, patterns, and markings
  • Sitting, walking, sleeping, grooming, eating, and playful poses
  • Normal-mapped surface details
  • 2K textures packed inside the Blender file
  • Individual Asset Browser-ready static models
full collection

View all 25 assets

Scroll through the complete collection to review the included cat models, poses, coat patterns, and physical variations.

Full House Cats Collection with 25 assets

Scroll inside the image area to view the complete collection.

technical information

Prepared for practical Blender use

Asset TypeStatic posed models
GeometryApproximately 6K vertices per model
RiggedNo
AnimatedNo
Surface DetailNormal-mapped details
Textures2K textures packed inside the Blender file
Asset BrowserReady
before you buy

Important information

Asset Type

Static posed models

These cats are intended for still renders, architectural visualization, environment population, concept art, and cinematic environments. They are not rigged or animated and cannot be reposed using an included rig.

workflow disclosure

Is this collection AI-assisted?

Yes. AI was used as part of the creation process to generate the base meshes and textures as a starting point within a larger production pipeline.

The final assets were reviewed, cleaned for their intended midground and background use, organized, checked to ensure that they function properly, and prepared for Blender Asset Browser workflows.

Recommended Use
Midground and background placement

Minor texture artifacts or surface roughness are generally not visible from the intended viewing distance.

Suitable breeds, poses, coat patterns, and scene-specific variations can be difficult to find. Using AI as one part of the pipeline allows for a broader range of background models while the completed assets are still reviewed and prepared for practical Blender use.


$16

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Details
Rating
1 ratings
Dev Fund Contributor
Published 3 months ago
Blender Version 4.0 - 5.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free