HQ Props - 11 Bags & Backpacks - Vol 01
Overview
This pack contains 11 high-polygon backpack and bag models built for production use in animation, film, and high-quality rendering projects. Each model has been modeled with attention to real-world detail — including stitching, hardware, straps, buckles, and fabric structure — making them suitable for close-up renders and hero shots.
Package Contents
- 11 unique backpack and bag models
- High-poly meshes with fully unwrapped, non-overlapping UVs
- 4K PBR texture sets per model (BaseColor, Normal, Roughness, Metallic, Displacement)
- All assets delivered in both .blend and .fbx formats
File Formats
| Format | Notes |
|---|---|
| .blend | Blender 4.x / 5.x compatible, materials pre-assigned |
| .fbx | Compatible with Maya, 3ds Max, Cinema 4D, Unreal Engine, and other major DCC tools |
Textures
All texture maps are delivered at 4096 × 4096 (4K) resolution in standard PBR format:
| Map | Purpose |
|---|---|
| BaseColor | Diffuse color and surface detail |
| Normal | Surface micro-detail and depth |
| Roughness | Surface finish from matte to glossy |
| Metallic | Metal vs. non-metal surface definition |
| Displacement | Geometry-level surface relief for renders |
Recommended Use Cases
- Character animation and outfit design
- Product visualization and commercial rendering
- Advertising and lifestyle scene composition
- VFX, motion graphics, and broadcast production
- Architectural and environmental scene props
Important Notes
- These are high-poly models and are not intended for real-time or game engine use without optimization
- Models have not been retopologized and are not designed for deformation-based character rigs
- UVs are fully unwrapped and ready for custom retexturing if needed
- Displacement maps are intended for use with subdivision-based displacement in Blender Cycles or equivalent renderers