Sci Fi Hull Materials

Mark Kingsnorth in Miscellaneous


I can't get the cycles displacement effect working. How do I do this?

Under the Material Properties tab, go to Settings -> Surface. Once there, you will see a drop-down box called Displacement. Change this to Displacement Only or Displacement and Bump and you should start seeing displacement in the viewport.

I can only get the displacement feature to work in cycles and not Eevee...

...this displacement feature is currently only supported in cycles unfortunately :(

Is there a way to convert the texture to a normal map that could be used in Unreal Engine or in Blender's displacement modifier to change the actual mesh?

There is a video tutorial here that may be useful:

https://cgcookie.com/lesson/convert-material-displacement-to-geometry

This should produce a displacement map that you can then use to be imported into other projects.

I'd like to change the effect slightly. How do I get inside the node group to do this?

With the node selected in Blender, press the tab key.  This will open up the node group for inspection and editing.

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Published over 6 years ago
Blender Version 2.8 - 5.2
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