Hybrid Render Queue

mashud008 in Rendering


Hybrid Render Queue



Render multiple cameras and Blender files with a single, organized queue. Hybrid Render Queue helps you manage GPU, CPU, and Cycles CPU+GPU rendering, track progress, and review the results in one place.


Render your way

Choose GPU Only, CPU Only, or CPU + GPU for supported Cycles scenes. In hybrid mode, the CPU and GPU share the queue, so the next available device can take the next image.


Work across multiple files

Use Batch Render to queue saved .blend files and render their visible cameras or active camera. Reorder files in the batch list, save and reload batch lists, and resume unfinished work after a run.


Keep long queues manageable

Monitor progress, estimated time, and per-image status. Hold, resume, or skip individual queue items where supported. Optional worker recovery, memory management, and GPU viewport protection help with longer render sessions.


Preview before final rendering

Use Test Render to render with fewer samples and a reduced resolution. Test outputs receive a _test suffix to help keep them separate from final images.


Check and review results

The optional pre-flight check looks for common issues such as missing textures or libraries, unavailable GPU devices, output-folder write access, and low disk space. When enabled, reports are saved in CSV, HTML, and PDF formats with per-image results and render details.


Save and reuse settings

Save render settings as JSON presets, including device and output settings along with the current scene’s resolution and Cycles sample count. Load a preset later to apply those settings to another session or scene.


Choose where to work

The main panel is available in Render Properties. You can also enable an optional Render Queue tab in the 3D View N-panel from the add-on preferences.

Requirements and notes

  • Hybrid CPU+GPU rendering is available for Cycles ( Limited EEVEE). Other render engines use a single device.
  • Batch and hybrid rendering use the last saved version of each .blend file.
  • Still images are supported; animation and video output formats are not.
  • Optional Discord and Telegram notifications can be configured in the add-on preferences.


Supported Blender versions: 4.0–5.3
License: GNU GPL v3 or later


  • Get HRQ at its introductory launch price. This offer is available for a limited time while the add-on builds its first community of users. Your purchase includes the current version and future updates covered by the product license.

    $4.99
  • Render multiple cameras and Blender files with a single, organized queue. Hybrid Render Queue helps you manage GPU, CPU, and Cycles CPU+GPU rendering, track progress, and review the results in one place.

    $6.99
$4.99

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Details
Blender Extension Compatible Yes
Published about 4 hours ago
Blender Version 4.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL