Hydra Dragon | 3D Model
Before Rendering or Exporting:
Before Rendering or Exporting: run “BakeDynamic” script to bake the animation of the bones affected by the Dynamic effect - Since the Dynamic Inertial effect involves circular dependencies, which can cause issues during rendering.
After Rendering or Exporting:
After Rendering or Exporting: please run the "RemoveBaked" script in the side panel to remove the bake data and restore the constraints to its default state.
How to switch between animations?
Animation Switch: To switch to a different animation, select the dragon's armature, then click the dropdown menu in the Action Editor window and select the animation you want to display.
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