Indian Bus Asset Pack – 13 Game-Ready PBR Buses
Downloads
Every format is its own zip: blend (all buses, textures packed), glb, fbx (textures embedded), obj (with MTL and textures) and textures (all PBR maps). Download only the ones you need.
Blender
- Open Indian_Bus_Asset_Pack.blend to see the whole fleet, or use File, Append, Indian_Bus_Asset_Pack.blend, Collection and pick a bus.
- To use it as an asset library: Edit, Preferences, File Paths, Asset Libraries, add the folder with the .blend. The buses show up in the Asset Browser under Indian Buses; drag them into any scene.
Game engines
Import the GLB (or FBX) file. Each bus has one PBR material (Base Color, Roughness, Metallic, Normal) and a separate glass mesh. Normal maps are OpenGL (Y+); in Unreal flip the green channel or tick Flip Green Channel.
Scale
Real-world meters. The origin is on the ground under the middle of the body, wheels at height 0, front toward -Y (forward in the exported formats). Everything is one static mesh.
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