Instant-Life | Instant Animation Addon
Blender 4.4 and newer, including the current 5.2.
Most humanoid rigs are detected automatically, including Rigify, CloudRig, Auto-Rig Pro, Mixamo, Unreal, Daz, Character Creator, and VRM. For anything else, or if a bone is missed, you assign the bones yourself in the panel, so the naming convention does not matter.
No. The motion runs through F-Curve modifiers, so your pose and keyframes are never touched, and one click removes everything Instant-Life added. It also works on top of keyframed and mocap animation.
Yes. NLA Bake converts the motion to keyframes in an NLA strip that exports to Unity, Unreal, or any other engine, with an option to make the clip loop seamlessly.
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