A complete, fully furnished floor of a 24-hour Japanese internet and manga cafe, the kind found on the upper floors of city buildings: entered from the elevator lobby, open all night, worn in by years of regulars. Wood-grain booth partitions, carpet tiles worn into paths, a grid ceiling with fluorescent fittings, hand-written notices, and small stories in the booths at 3 a.m.
What's inside
- Elevator lobby, reception counter with lost-and-found, and the main hall
- 47 booths: open-top PC booths with office chairs, recliner booths, flat-seat booths (seat and bed state), pair booths, game booths and 4 lockable private rooms with doors
- Manga library: shelf aisles sorted by genre, 66 shelf faces filled with volumes from about 150 invented series, face-out covers and genre signs
- Drink bar with soft-serve machine, vending machine, magazine corner
- Shower cubicles, washrooms, smoking room, cleaning cart, storeroom door
- Booth dressing: PCs, monitors, keyboards, headphones, cables, drinks, snacks, bags, blankets
- All signage, posters, covers and labels are original and fictional: no real brands
Technical details
- Scene polygons: 966,262 (1,572,405 triangles)
- Scene vertices: 1,068,712
- 1,659 placed objects (450 unique meshes)
- 147 PBR materials (metallic-roughness), textures up to 4096 px
- Real-world scale; game-ready mid-poly meshes with custom normals
- UV1 material UVs, UV2 non-overlapping lightmap UVs
- Formats: Blender (.blend), FBX (centimetres, imports 1:1 into Unreal, Unity, 3ds Max, Maya), OBJ, glTF 2.0
- The Blender scene includes the night lighting (84 lights)
- No rigging, animation, LODs or collision
Each format comes as its own zip with a complete Textures folder and a README.