The sewing room of a Japanese school in the middle of a home economics class: rows of worktables with sewing machines and their cases, irons and ironing mats, dress forms and fabric everywhere. School-grade equipment only, worn by years of classes.
What's inside
- 6 sewing worktables and the teacher's table, 24 vinyl stools
- 13 sewing machines, 14 machine cases, foot pedals (some plugged in), 2 machine wagons, 18 sewing kit cases (open and closed)
- 7 irons, ironing board and ironing mats, 2 dress forms (one dressed), garment rack, triple mirror
- Fabric bolt bin, folded fabric stacks and cut pieces, thread spools and thread rack, shears, tape measures, pin cushions
- Storage cabinets, side counters, locker, clipboard and paper stacks
- Blackboard with chalk notes, class posters, cork board, curtains (open and closed), clock, ceiling lights and air conditioners, windows and doors, a section of the corridor
- All posters, signs and labels are original and fictional: no real brands or school names
Technical details
- Scene polygons: 185,204 (350,955 triangles)
- Scene vertices: 190,199
- 240 placed objects (76 unique meshes)
- 87 PBR materials (metallic-roughness), textures up to 4096 px
- Real-world scale; game-ready mid-poly meshes with custom normals
- UV1 material UVs, UV2 non-overlapping lightmap UVs
- Formats: Blender (.blend), FBX (centimetres, imports 1:1 into Unreal, Unity, 3ds Max, Maya), OBJ, glTF 2.0
- No lights in the scene files (a daylight room: add a sun and sky); no rigging, animation, LODs or collision
Each format comes as its own zip with a complete Textures folder and a README.