Update(April 2026):
Added files that bake actions and split them into separate animations(JerboaScaleCorrectCAnimBakeSplit.zip, Blender4.5.1). This makes NLA editing easier.
This is a 3D model and animations of Jerboa.
The animation set has basic items that you can move freely within the game engine.
Note: To use Root Motion with UE4, I need 3dsMax.
How to import to the game engine
Efficient Use of my Blender Assets
Animation names are listed in the documentation.