Item Rating

This item has an average rating of 4 from 107 ratings by the community.

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  • georhans
    over 1 year ago

    this add on is excellent ! makes cycles feel like a pro renderer with the added features. full of settings and the rendered viewport is definitely quicker . immediately notice from standard cycles to k-cycles. running on an ultra i9 275HX with a RTX 5080 64 Gigs of ram

  • Jeff
    over 1 year ago

    Are there plans to release a Linux version of 2025?

  • mentaloh
    over 1 year ago

    This is an exceptional addon!
    The renderings are really much faster. Different types of rendering are offered, from the fastest to the most qualitative. Even the most qualitative is faster than what Cycles vanilla offered me before. In short, quality and time savings guaranteed!
    And in addition it works wonderfully on AMD graphics cards!!
    The management of lights and light groups is also very practical.
    Performance and practicality!
    Thanks to the developer ;-)

  • Mike Doscher
    almost 2 years ago

    This is a really invaluable resource for getting photoreal materials fast for concept and illustrations purposes. I've found it to be a particularly good fit for hard surface game asset design where you can turn around different looks in preproduction very quickly without the need to build a bunch of materials from scratch.
    Tools like this are going to come more into their own all the time as 3d makes greater inroads into concept art all the time. I do wish there was some sort of publisher showcase where artist could show the possibilities of Sanctus.

  • Leonardo
    about 2 years ago

    The tools and performance of the Engine with the right settings can be a really game changer. The post FX is really solid, the UD is a beauty, just make sure to find the best driver card so you can enjoy of this Cycles at Max!

  • Cj Laufeyson
    about 2 years ago

    seen some negative thoughts on this so leaving 5 stars. I was having some bla's with it, but thats alot of me being a novice if anything, with that being said the team got back to me and gave me all the big tips right in my blender holes and helped point me in the right direction. its a cool bit of kit, I'd take it home and introduce it to my parents if I could. top notch. great customer support even if I got shoouted at for asking aboot rendering.

  • Montana Reece
    over 2 years ago

    I have been using K-Cycles since a week after using Blender. It is my go to version. Updates are quick with official releases and nothing beats having effects in the view port.

  • dan
    over 2 years ago

    This tool is invaluable, it is incredibly easy to set up and use. You can create a project in vanilla Blender and then open it in K-Cycles and all of your addons and startup settings will automatically carry over. As mentioned by others, it is an annual subscription if you want to keep up to date with the latest versions of blender while using it, but it is so worth it. K-Cycles turned a 6 minute per frame 1 week render into a 30 second per frame 7 hour render. It didn't just speed up my render, but the sample and denoising quality also went up drastically relative to vanilla cycles denoising. I am in awe. I had a render issue and i thought it was kcycles, but it was actually a shader user error on my part and the dev promptly ran through my project and found the issue very quickly. I will be returning to buy the next version in 2025 I strongly recommend this tool.

  • CURSOR
    over 2 years ago

    This add-on will be of great benefit.
    I hope they continue to upgrade it in the future.
    There was one odd spot where the volume and fog stopped working properly.
    It was rendering at first, but one day it turned out differently.
    It's our fault, and I don't know why, but other than that, I wouldn't touch Blender without it.

  • AdamRatai
    over 2 years ago

    I had k-cycles installed without any plugins just for rendering, and always use it when it is a render time. This (and postprocess) alone is worth money spend.

  • K-Cycles Windows 2026 supports Windows OS with Cuda, Optix (Nvidia RTX and GTX), HIP (AMD RNDA2, RNDA3 & RNDA4) and CPU rendering. Includes plan free updates for Blender versions 5.0, 5.1 and 5.2 ending November 1, 2026.

    $56
  • K-Cycles Mac 2026 supports Mac OS from 13.0 to the latest for M1, M2, M3, M4 and M5. Includes plan free updates for Blender versions 5.0, 5.1 and 5.2 ending November 1, 2026.

    $56
  • Multi-seat license for up to 5 users. supports Windows OS with Cuda, Optix (Nvidia RTX and GTX), HIP (AMD RNDA2, RNDA3 & RNDA4) and CPU rendering. Includes plan free updates for Blender versions 5.0, 5.1 and 5.2 ending November 1, 2026.

    $154
$56

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Details
Sales 8300+
Rating
107 ratings
Dev Fund Contributor
Published over 5 years ago
Blender Version 5.0 - 5.2
Render Engine Used Cycles, Eevee
License GPL