This is a Moon landscape terrain. I tried to render the dusty look of regolith and the way in which meteorite impact craters cover the ground.
I hope you'll like it!
Content:
a Blender 4.5.2 scene with packed 2K texture, with the original 2K terrain (4millions poly), one 1K terrain (about 750K polys), one optimized low poly (75K polys) + normal map, all terrains have UVs.
a FBX file of the same mesh
+ 4K .png textures:
Displacement map (Height map)
Normal map
Color map