- Made in Blender 3.4.1 | Textured in Substance Painter
- Made in a bolean way. Not suited for subdivisioned and no need for that.
- Object is enough detaild for close rendering.
- Textures 4K PNG (Base_Color, Roughness, Normal)
- UVs non-overlapping
3density
in Electronics
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| Published | over 3 years ago |
| Blender Version | 3.4 |
| Misc Data | Uvs-Unwrapped, Normal-Mapped, Textured |
| License | Royalty Free |