Lightning Impact
Procedural Lightning Documentation
The Lightning setup generates animated lightning strikes with controllable timing, shape, width, and optional impact sparks. It is designed to create anything from thin, focused strikes to broad, chaotic electrical impacts.

Settings
Start Frame
Defines the frame where the lightning effect begins.
Length
Controls how long the overall lightning is.
Interval
Determines how often a new lightning strike starts.
A strike is generated on every selected frame interval.
Speed
Controls how long a single strike takes to play.
A value of 1 equals 12 frames.
Impact Sparks
Turns the impact sparks at the contact point on or off.
Thickness
Controls how far the lightning spreads outward around its main path.
Higher values create a wider and more expansive strike.
Material
Lets you assign the material used for the lightning effect.
Seed
Changes the lightning variation and creates a different random shape.