Low-Poly Nature Plant Asset Pack For Game Environments
Are these assets truly "Game-Ready"?
Low Poly Topology: Optimized to maintain a silhouette while keeping the triangle count low for real-time rendering.
Draw Call Efficiency: Textures are organized to minimize the performance hit on your GPU.
Clean Pivots: All plants have their origin points set at the base of the stem/trunk for easy "painting" or scattering onto terrain.