Lumen City

RFKits in Urban


Lumen City -- v1.0.0

A bright, clean future city: glass towers of six families stacked from modular parts, kilometre-tall landmarks, sky bridges, a maglev line, planted terraces and thin light lines that glow at night.

The pack is too big for one file a format, so each format (Blender) comes as 12 downloads, one per group of pieces, the same groups in every format: Towers: Open, Towers: Drum, Towers: Terraced, Towers: Blade, Fork, Lattice and Twin, Landmark towers, Landmarks: bridge and arches, Tower parts, Sky voids and pods, Sky bridges and skyways, Transit, Podiums, blocks and civic, Ground, planting and far city. The Blender download has one more, Buildings: the assembled buildings. Take the groups you need: each stands alone, and unzipped into one folder they share it.

Contents

  • index.html (visual index of every piece: open it in a browser)
  • blend/ (Blender Asset Browser library, procedural materials)
  • previews/

Specs

  • Units: 1 unit = 1 m, Z-up (Blender), real-world scale; exporters convert per format.
  • Snap grid 0.5 m; bays 6.0 m wide x 4.0 m storey.
  • Transforms applied. One object per piece.
  • Pivots on the level a piece is placed at: free-standing pieces (towers, tower parts, podiums, blocks, pads, plazas, vehicles, street props) at the centre of their footprint on the base plane; a tower part on its bottom storey line, so a part stacked on another moves up by the lower one's height; track, tube and quay-wall pieces at their start node on the centreline, the next piece's start at their end; curved plazas and walks at the arc's centre; pods, planters, balustrades and quay walls on the wall line they hang from or stand on; trees at the foot of the trunk. Pods, quay walls and trailing planting reach below that level.
  • Object names: LMC_PieceName. Materials: LMC_MaterialName.
  • 473 pieces in 29 categories: Blocks, Bridges, Canals, Civic, Far City, Towers, Guideway, Landmarks, Landscape, Pads, Plants, Plazas, Podiums, Pylons, Skyways, Stations, Docks, Street, Terraces, Tower Bases, Tower Shafts, Sky Voids, Tower Transitions, Tower Crowns, Pods, Rooftop, Trains, Tubes, Vehicles.
  • Materials are procedural in the .blend and clean (no weathering): coated glass over interior-mapped offices, white and coloured panels with joints, champagne and bronze metal, limestone, timber, water and planting. The light lines and crowns always glow a little; the offices and the full night strength of the lines light up only when the scene property af_glow is 1, as in the night shots (0 by day). The .blend holds each piece at full detail; the four levels of detail (LOD0 to LOD3) are in the FBX and GLB downloads (and USD, where the store sells it).

Third-party content: none. Every model and material in this package is generated by the pack's own scripts.

AI disclosure: designed by a human, implemented with the help of AI. The procedural Python code that builds these models in Blender was written with AI assistance; no AI-generated models, images or textures. Disclosed per marketplace AI-content policies.

Store: Superhive (ex Blender Market). Licence: Royalty-free (Superhive standard). Built by assets-factory 0.1.0. Support: [email protected]

  • One seat: one person who uses the assets.

    $39.99
  • Up to 10 seats in one company or team.

    $149.99
$39.99

Support Period Included

Includes 12 months of

  • Support from RFKits
  • Product updates

Extend this product’s Support Period +12 months: 50% of product price

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Details
Published about 1 hour ago
Blender Version 5.2
Render Engine Used Cycles
License Royalty Free