Man Cartoon Character Rigged In Blender
ThreeDee One · Cartoon Man Guide
Open your character
Open the included Blender project. Save a copy for your project.
Pose and animate
Select the character rig and enter Pose Mode to use the body and face controls. Choose from the 24 poses in the Action Library or use the included waving animation.
Facial animation
Use the 52 ARKit blendshapes for facial animation, the lipsync mouth shapes for dialogue, and the prepared expressions to give your character emotion.
Customize and render
Edit the named materials to change colors. Use the supplied camera and two lighting setups with Cycles or Eevee to create your render.
Use the FBX model
Extract the FBX and texture archive, import the FBX into your 3D application, and assign the supplied texture maps to the character materials.
Contact Samuel
For product help or custom 3D modeling and animation, contact Samuel at [email protected]. Custom services are quoted separately. Discover ThreeDee's work and services.
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