Mastering Blender in VFX Production (Eng) - Module 1
The course is split into four modules so artists can plan learning path based on his knowledge, you can choose to start from scratch with the “Start” module 1 and then move to upcoming modules or you can wait to find new modules released on Blender Market in coming months.
Module 1 Curriculum Outline
Module 1 "Start" (This product)
- User interface, Blender fundamentals
- Hard surface modeling techniques and tools
- Preparing assets in a production environment
- Adding details and Subdivision surfaces
- Procedural modeling techniques
- Modifiers, Boolean operators, Collections
- 3D Sculpting techniques
- Retopology and mesh optimization
- Scene management, layers, set dressing, scene assembly
- Populating set, scattering tools, natural environments
- Bitmap and procedural textures
- Texture painting
- PBR Shading introduction (Physically based rendering)
- UV Mapping and UV Editing
- Grease Pencil, beyond the 3D View
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