
Why materialiq?
370+ adjustable materials, organized into 12 categories + new materials with every update.
materialiq features
HDRI domes
How much vRAM do you need?
370+ materials
Up to 8K textures, organized into 12 categories.
Discover
- Spawn Assets
- Complex Filtering
- Scatter
- Asset Migrator
- Convert to Editable
- Convert to Linked
- Random Transform
- Snap to Ground
Start Learning
All our products are well documented
and it is the best starting point to learn.
About Us
We are polygoniq,
our mission is to provide high quality, affordable and easy-to-use products for Blender users.
We are a small team of artists and developers who are passionate about creating tools that help artists bring their visions to life.
We offer visualisation services, create optimized asset packs and develop custom solutions and pipelines tailored to your needs. Interested in working with us?
We Care!
We donated more than $50K to the Blender Foundation over the years.
Frequent Updates
materialiq already got 18 updates.
2026/09/25: materialiq 5.2.0
HDRI Domes
All 31 HDRIs can be spawned as domes. Fully adjustable domes: size, shape, ground displacement, ground roughness, and much more.Fixes and adjustments
Added a category for HDRIs in the native asset browser. Fixed flipped green channel in the WL031 normal map. Fixed WL020 height map. Fixed planar mapping on ML810 Wire Fence. Set sheen to 0 on grass materials. Increased the maximum HDRI world strength to 10. Changed the default glass caustics.2024/01/11 materialiq 5.1.0
Converted materialiq from a standalone addon to an asset pack that can be used with engon and/orblender native asset browser. Fixes in categorization of materials. Fixed a bug that broke Eeveerendering with GI enabled. Tweaked colors and other settings of materials. Fixed alpha blending inseveral transparent materials when using Eevee.
2023/03/24 materialiq 5.0.2
Add height map for concrete material CC230, set default mapping of transparent materials to'Object', DNR slider now takes normal map strength into account (it won't amplify normal map ifNormal Map Strength is set to 0).
And more...
Thank you!
Our addons have been our undisputed core business and it wouldn't be possible without your support and feedback!
polygoniq would not exist without our users and we'd just like to say we're very grateful.
Truly.










