Mesh Exploder Geometry Nodes Modifier

SimPoly in Procedural Generators


| Mesh Exploder Geometry Node Modifier |
Available On Blender Version - 3.6, 4, 4.1, 4.2, 4.3, 4.4, 4.5, 5.0, 5.1, 5.2

The Modifier has been developed completely on Blender's Geometry Nodes. The Modifier is based on the 'Simulation Node' setup and thus has animation support on this.

Works On : All Mesh Objects. (Can work on text objects also if they are a mesh.)
Controllable parameters :Ā  Force, Scale, Start/Termination, Material of shards/particles.
Shards/Particle shape is dependent on the topology of the mesh, however the user has options to subdivide, triangulate the mesh.

The combination of above parameters will result in fully procedural, highly versatile simulation fx, tweakable as per user input.


$6

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Details
Sales 70+
Rating
2 ratings
Dev Fund Contributor
Published over 2 years ago
Blender Version 3.6 - 5.2
Render Engine Used Blender-Internal, Blender-Game-Engine, Cycles, Eevee
License Royalty Free