Mesh Grid (Incl. Geometry Nodes Modifier)
Modifier Explained
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Let's you create a grid from the mesh ob the object, including the main object itself and simple subdivision. | |
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Let's you create an inner grid from the object, based the volume of the object and a outside positioned raycasting technique. Make use of a grid size, subdivision and a "fit to surface" options. | |
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Simply deform your generated grid. | |
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Comfortably create a solidifed wireframe from your generated grid, with resolution, thickness and custom material. | |
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If needed, shift your grid afterwards, with position, rotation and scale. |
Versions Changelog
v1
- First version with mesh grid generation from object, from grid, wireframe, deformation.
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Geometry mesh nodes inner grid grid modifier structure grid size outer grid deformation wireframe volume




