Mesh Grid (Incl. Geometry Nodes Modifier)

Dennis Hafemann in Simulations & Effects


Modifier Explained



Let's you create a grid from the mesh ob the object, including the main object itself and simple subdivision.



Let's you create an inner grid from the object, based the volume of the object and a outside positioned raycasting technique. Make use of a grid size, subdivision and a "fit to surface" options.



Simply deform your generated grid.



Comfortably create a solidifed wireframe from your generated grid, with resolution, thickness and custom material.



If needed, shift your grid afterwards, with position, rotation and scale.



Versions Changelog

v1

  • First version with mesh grid generation from object, from grid, wireframe, deformation.
$3

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Details
Dev Fund Contributor
Published about 1 year ago
Blender Version 4.1 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free