Mesh Island UV Bounds
With this tool you can automatically UV unwrap mesh islands to the UV
bounds with one node. You can set a random rotation and a UV scale on
all of the islands in the parameters.
In the output of the node you can still access the UV vector or use the stored UV name to create your own shaders.



VERSION 4.5
September 2, 2025
Double geometry bug fix
Compatible with 4.5
VERSION 4.2
June 26, 2024
Release