Mid Century Modern Madness
Mid-Century Furniture Collection
750 models in 23 categories, one file per model and format. Real-world scale (meters), game-ready mid-poly meshes (1,895,056 triangles in total), PBR materials.
Folders
Blend/ MidCentury_<Category>.blend: every model of the category in its own collection, marked as an asset
(saved with Blender 5.2; Asset Browser: add the Blend folder as an asset library). Textures in Blend/Textures.
FBX/ <Category>/<Model>.fbx Y up, -Z forward, meters. Textures in FBX/Textures.
OBJ/ <Category>/<Model>.obj + .mtl (PBR extension: map_Pr roughness, map_Pm metallic). Textures in OBJ/Textures.
GLTF/ <Category>/<Model>.gltf + .bin (glTF 2.0, metallic-roughness). Textures in GLTF/Textures.
Previews/<Category>/<Model>.jpg studio render of every model.
Models.csv every model: category, triangles, materials.
Keep each format folder whole: the model files find their textures through relative paths (../Textures).Models
- Pivot on the floor at the centre of the footprint (ceiling lamps: at the ceiling mount), front facing -Y in Blender (the formats' usual axes in FBX / OBJ / glTF). - UV channel 1 (UVMap): tiling UVs, one texture repeat per UV unit, so every texture tiles at its real size. UV channel 2 (UV_Lightmap): non-overlapping lightmap UVs (FBX, glTF, Blend; OBJ carries one UV channel). - Weighted custom normals, quads and triangles. No LODs or collision.
Textures (2048 px)
T_<Material>_BaseColor.jpg base colour (sRGB), one per material (finish or colour) T_Surface_<Set>_Normal.png normal map, OpenGL (Y+): Blender, glTF, OBJ, Unity T_Surface_<Set>_Normal_DX.png normal map, DirectX (Y-): Unreal, 3ds Max (FBX folder) T_Surface_<Set>_ORM.png packed: R ambient occlusion, G roughness, B metallic (glTF, Unreal, Unity) T_Surface_<Set>_AO / _Roughness / _Metallic.png the same channels as single maps (FBX, OBJ folders) Materials sharing a surface (all fabric colours, all wood finishes) share its normal and ORM maps. Glass: base colour + opacity (alpha blend). Lamp shades and glass globes: emissive.
Categories
Armchairs 10 models Beds 40 models Benches 32 models Bowls 22 models Chairs 45 models CoffeeTables 40 models Decanters 24 models Desks 40 models DiningTables 68 models Dressers 25 models Jars 18 models Lamps_Ceiling 45 models Lamps_Table 50 models Nightstands 37 models Planters 19 models Plants 15 models Plates 18 models Sculptures 19 models Shelves 40 models Sideboards 40 models Sofas 24 models Stools 60 models Vases 19 models