Milk Can
The normal is direct X. I have the green channel inverted for cycles. This will not be necessary for render engines that use direct X.
Both materials are attached to the objects.
The normal is direct X. I have the green channel inverted for cycles. This will not be necessary for render engines that use direct X.
Both materials are attached to the objects.
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| Dev Fund Contributor | |
| Published | almost 8 years ago |
| Blender Version | 2.79 |
| Render Engine Used | Cycles |
| License | Royalty Free |