Mine V6
Project MineV6 is made in Blender 3.1.2, then textured and rendered in Cycles render.
Textures are baked, has baked normal map and AO too and height map.
Project is tested in Unity Game Engine with baked textures.
Resolution of all baked textures is 2048x2048.
Project is UV-Unwrapped and UV-Mapped.
Project in MineV6.fbx file format does not including any cameras or lighting and it is Game Ready.
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File formats:
FBX, OBJ, MTL, BLEND
Geometry:
MineV6:
Verts: 1,322
Faces: 1,130
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Normals are flipped outside.
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