Modular Cartoon Girl Character Rigged Ar

Kilutica3D in Humans


Is this a rigged 3D character?
Yes. The Cartoon Girl is fully rigged in Blender using Auto Rig Pro (ARP) to perfectly match the Unreal Engine 5 Epic Skeleton (Manny/Quinn).
Is it game ready?
Yes. The package includes a .uproject file featuring a pre configured showcase map. Because the rig shares the UE5 Epic Skeleton hierarchy, the character is natively compatible out of the box with any animations built for standard Unreal mannequins.
How is the hair material configured for customization?
The hair utilizes a highly optimized 2 texture setup. The primary texture is a channel packed RGBA map containing Depth (Red), Root/Tip gradient (Green), Strand ID (Blue), and Opacity (Alpha). This is paired with a separate Normal map. The pre configured UE5 Material Instances use this packed data to allow dynamic, real time adjustments to hair color, gradients, and opacity directly in the engine.
Are these characters suitable for VTubing or real time performance capture?
Yes. The head mesh includes the complete set of 52 ARKit blendshapes. It is fully compatible with facial motion capture tools like the Unreal Live Link Face app via an iOS device.
How can I implement ARKit shapekeys into my own custom characters efficiently?
I have developed a custom Python script for Blender that automates the generation of the 52 ARKit shapekeys, saving hours of manual sculpting. You can download this script for free and watch the full workflow tutorial on my YouTube channel and Patreon page.
Do I have access to the source files?
Yes. The resource packed Blender .blend file is included. This provides the master mesh and original setup, allowing you to transfer weights to your own custom clothing. You will need the Auto Rig Pro addon in Blender to fully utilize the rigging workflow for custom apparel.
How does the modular assembly work in Unreal Engine?
The character utilizes a modular Blueprint system. The provided Blueprints use a Construction Script alongside the Set Leader Pose Component, allowing you to instantly snap together the head, body, hair, and clothing parts directly in the viewport while ensuring perfect animation synchronization.
$49.99

Have questions about this product?
Login to message

Details
Dev Fund Contributor
Published 4 months ago
Blender Version 5.0 - 5.1
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free