In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Combat_Rifle_1(Rifle, loaded with bullets) - 11648 Tris
Combat_Rifle_2(Shotgun, loaded with shots) - 9184 Tris
Combat_Rifle_3(Revolver, loaded with bullets) - 9700 Tris
Combat_Rifle_Bullet_1 - 554 Tris
Combat_Rifle_Bullet_2 - 312 Tris
Textures: Color, Roughness, Normal, Metal, Emissive, Mask
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready