A model pack to create realistic semi-traditional Japanese buildings. All the materials are made using PBR workflow, which results in high-quality assets in any situation. Models utilize weighed normals workflow, which means the models are high quality without large normal maps or extra vertices. Included assets: 14 wall pieces, 12 roof pieces, 5 window pieces, 5 doors, 3 props, 2 sidewalk pieces and 9 decals. Wall pieces use all a single texture which has 2 variations. Texture resolution varies between 256px and 4096px, most being 2048px.
Technical details
- 37 models, one file per asset (FBX, OBJ, 3DS, Collada (.dae))
- Formats: Blender 5.2 (.blend), FBX, OBJ, 3DS, Collada (.dae), 3ds Max (.max)
- Blender: one .blend with every material set up (Principled BSDF, textures linked with relative paths); every model in a collection after its category and marked as an asset
- 42 PBR textures: albedo, normal, packed masks (R ambient occlusion, G roughness, B metallic)
- Real-world scale, game-ready mid-poly meshes with weighted normals
- No rigging or animation
Two downloads, each with its textures: the Blender scene, and the original multi-format deliverable (FBX, OBJ, 3DS, Collada (.dae), 3ds Max (.max)). The Blender file was converted from the FBX with its materials rebuilt from the PBR texture sets.