In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
SM_Bull_Rifle_1 - 15178 Tris
SM_Bull_Rifle_2 - 14830 Tris
SM_Bull_Rifle_3 - 14194 Tris
SM_Bull_Rifle_4 - 13846 Tris
SM_Bull_Rifle_5 - 13474 Tris
SM_Bull_Rifle_6 - 13126 Tris
SM_Bull_Rifle_7 - 12490 Tris
SM_Bull_Rifle_8 - 12142 Tris
Textures: Color, Roughness, Normal, Metal, Emissive, Mask
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready