In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
Lava_Rifle_1 - 11858 Tris
Lava_Rifle_2 - 11592 Tris
Lava_Rifle_3 - 10560 Tris
Lava_Rifle_4 - 10274 Tris
Lava_Shotgun_1 - 9860 Tris
Lava_Shotgun_2 - 8562 Tris
Lava_Shotgun_3 - 9594 Tris
Lava_Shotgun_4 - 8276 Tris
Lava_Pistol_1 - 10122 Tris
Lava_Pistol_2 - 8540 Tris
Lava_Pistol_3 - 8124 Tris
Textures: Color, Roughness, Normal, Metal, Emissive, Mask
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready