This model is created in Blender 4.50 and carefully optimized for real-time engines, animations, visualizations, and modern pipelines including mobile, AR/VR, realistic or stylized game development. Designed with a focus on aged detail and strong performance, it features chipped edges, weathered surface textures, clean geometry, and non-overlapping UVs.
Perfect for content creation, game use, movies, animation, or simply for exploration. A fully editable .blend file is included, giving you full freedom to tweak, customize, or create your own variations.
Model Features
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Poly Count: 31,744 polygons
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Vertices: 31,746
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Geometry: Clean quad-based topology with optimized tris
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Formats Included: .blend, FBX, OBJ, Unity, Unreal (all tested and working)
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Textures: 16K+ high-resolution textures
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No UV stretching or visible seams
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Fully unwrapped UVs with logical layout
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Model centered at origin (0,0,0)
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Native support for Cycles and Eevee
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Optimized mesh & materials for smooth performance on all devices
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Compatible with Unity, Unreal Engine, Godot, and other 3D engines
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No third-party plugins required
Use Cases
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Game-ready asset
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Content creation
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Film and cinematic work
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VR/AR simulations
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Interactive storytelling
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Teaching / Showcasing
Organization & Standards
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All objects neatly grouped in collections/layers
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Clean and consistent naming
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Industry-standard workflow for game assets
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Built following Stemcell Technical Standards
Support
If you need help integrating the model into your project, I offer post-sale support and can assist with any technical or artistic questions related to the asset.