This is a large scale lunar environnement. It allows a variety of point of views for any kind of scene. I tried to render the dusty look of regolith and the way in which meteorite impact craters cover the ground. See my other lunar landscapes for more.
Content:
Blender 4.5.2 scene with packed 2K textures.
an optimized terrain with its UVs. The 1K mesh is about 1 million vertices, plus one optimized mesh (50K polys) + normal map.
2K & 4K .png textures:
Displacement map (Height map)
Normal map
Color map
Occlusion map